I mostly just worked on concept art. I was able to finish the concept are for my steampunk butterfly hairpin now just finishing up my genetics disoders bracelet.
Wednesday, October 23, 2013
Monday, October 21, 2013
Lineart
Today I worked more on my shapeways project. I have to make a lineart of a awarness ribbon so that I can easily make it in maya.
The black is a different layer where I trace over the original image.
I also went into maya for a few minutes to test out how'd I'd make DNA.
I think this would work for a bracelet but now I have to think of the other side which is a bunch of circles in the back.
The black is a different layer where I trace over the original image.
I also went into maya for a few minutes to test out how'd I'd make DNA.
I think this would work for a bracelet but now I have to think of the other side which is a bunch of circles in the back.
Tuesday, October 15, 2013
More Autodesk Design
Today was just a work day that we could work more in autodesk designer. I finished my last picture and probably will post it up on deviantart. Then I started another one of my fantroll in her god tier, witch of blood.
Friday, October 11, 2013
Autodesk Designer
Today was huage friday.
whut?
Yeah it sounds weird but basically we sat back and tried out Autodesk Designer. It has the same functions as something as Sai, or Photoshop so yay to drawing all day? I drew one of the girls from from one of comics. Her names Chiharu and I gotta love drawing her hair.
whut?
Yeah it sounds weird but basically we sat back and tried out Autodesk Designer. It has the same functions as something as Sai, or Photoshop so yay to drawing all day? I drew one of the girls from from one of comics. Her names Chiharu and I gotta love drawing her hair.
Wednesday, October 9, 2013
Shapeways planning
Today I've been drawing up and redoing some of my ideas for the shapeways project. The spent the most time on the Gene Disorder bracelet looking up the charms.
Each ribbon charm represents their own genetic disorder.
Each ribbon charm represents their own genetic disorder.
Tuesday, October 1, 2013
Deformer Scultptures *complete*
This one is really starting to look like a giant pink mountain to me and I'm not sure how I feel about that. It's made with twist, flare, and wave.
This one is made with bend and twist. Later I went back and added a NURBS sphere into the middle which is that golden back within the circle. I thought and looked really cool but then I got creeped out when I realized how it resembled those really weird unkowns from Pokemon.
I mean look at that face. Those things like scared me as a child.........Beeewwwaaarrreeeeeee.
This one is made with bend and twist. Later I went back and added a NURBS sphere into the middle which is that golden back within the circle. I thought and looked really cool but then I got creeped out when I realized how it resembled those really weird unkowns from Pokemon.
I mean look at that face. Those things like scared me as a child.........Beeewwwaaarrreeeeeee.
Derformers *complete*
So, we were suppose to make 8 different images viewing the different deformers used in Maya. Six of those pictures would be each deformer by themselves showing what they do while the other two are suppose to be some piece of wibbly wobbly abstract...stuff.
Joking, joking it wasn't that hard. It was actually pretty fun. I'll be posting my derformer sculptures in a different post.

| Bend- Bends object to a certain point. |
| Flare- brings all the ends to a point. |
| Sine- Sort of bends the object while also stringing it out like a escalator. |
| Squash- Literally squashes the object |
| Wave- Moves the object up and down like a wave formation. |
| Twist- Loops the object around making it twist like a double helix. |
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